Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

orbatos

10
Posts
39
Following
A member registered Jun 13, 2020

Recent community posts

The poster edited their message and also apologised. I came because of this same issue in the hope of seeing an update.

Re Wayland, only nvidia users suffer from gbm, and it has been worked in now on maintained desktops. X has been supplanted for the majority of users for some time, and I have few issues even running dxvk on nvidia. Users with old devices are in trouble, but that is an issue with nvidia, not Wayland.

I just found this project, since it is a unity, do you have plans to provide a Linux version? You don't seem to be doing anything that wouldn't be cross platform. Such a tool would be very welcome.

As a Linux user I am in the same boat, very interested in an offline version.

This is almost definitely due to the nature of the links generated. Itch.io seems very sensitive to the idea of bulk downloading and has on-demand, authenticated, time and origin sensitive download links generated when you hit that button, stymieing VPN redirection is part of that.

I personally agree this is a bug as is, and that Itch.io needs to re-evaluate these limitations to improve user experience.

For now, think of this as part of the growing pains of a site that thought it was serving niche games to a small audience but underestimated the internet.

I noted this too, among other issues.

I suspect there will be a wait, as the developers try to catch up with the immediate issues regard the bundle handling.

For now I would recommend pulling the transaction receipt from your bank logs for accounting to refer to.

@hkmyoo , as @LiamExe mentions, the bundle will be listed under https://itch.io/my-purchases/bundles instead of your "Library". I and others have already brought up that this is confusing. I hope you are able to find the listing and see that it is available.

Currently there is a usability issue regarding this, but the development team is aware of it, and is likely flooded with similar questions.

I mean this in to be constructive, Itch.io needs to run QA passes before site changes. A somewhat hidden in plain sight aspect of the current issue is the precise way in which the site construction lowers usability in the list. I speak of mainly the "download" buttons themselves. Let us count they ways they are broken from a user perspective:
- As you have already pointed out they do not download, only loading a second download page, rather confusingly. It isn't clear at all why the download links aren't provided from the previous screen at all as the "Download Page" provides no special functions that couldn't be embedded in the listing as it is currently formatted (including OS/alt selection).
- No notice is provided indicating library functionality at all. Whether the game is currently/was added to the library or not, making that aspect completely opaque. Even looking at the library itself there is no clear indication how it is separate from the other lists or how to manage it.
- The "download" buttons from the list are not links. This might seem trivial but it is not. Aside from the accessibility question regarding that sort of button, most computer users do not enjoy going back and fourth from a giant list to secondary pages and with tabbed browsing I would guess most savvy users would open the download links in a separate tab if they could. I literally ended up duplicating the page several times to work around it.
- The *actual* download links are also not links. I understand the attempt to prevent batch downloading, and wonder how successful it is, punishing the end users. The download connections are already time sensitive and authenticated, you only need to restrict simultaneous downloads to prevent bulk download congestion. I'll note that most Linux users expect a downloads to be command line accessible.

Got it, as long as there is awareness of the issue and the understanding that it is a non-negligible UX impact I'll wait for updates.

This is one of those situations in which seeing what does and doesn't work in other software libraries like S****, etc. Nobody does it perfectly of course.

After further testing the bundle purchase post action is worse than I thought.

- The download process is extremely cumbersome for so many games. - From each game's description page there is no indication of whether I already have it or not, and it on;y prompts to re-purchase.

Please tell me there is an option to "add bundle to library" or something, or that it's at least in the works. The current situation is unnavigable.

 @ceege, regarding your statement after purchasing bundles: "When you "download" a bundle game that adds it to your library." Does this really mean I have to individually download every item for it to appear in the library? That seems more than a little unreasonable.